JetsonHacks

Developing on NVIDIA® Jetson™ for AI on the Edge

Category: RACECAR/J

RACECAR/J Software Install
In the previous article in our RACECAR/J Build Series, we finished the initial assembly of the base robot. Now it is time for the Software Install. FOCBOX replaced by VESC6 […]
In Part One and Part Two of the RACECAR/J Series, we built the chassis and platform decks. Now it’s time to put them together. Looky here: Introduction Building even a […]
RACECAR/J Platform Preparation is the second step of building RACECAR/J. In an earlier article we prepared the chassis, here we will be working on preparing the platform decks and adding […]
This is the first step of building a RACECAR/J. Here we prepare the chassis by removing parts we do not use, and upgrading the springs and bumper. Looky here: Background […]
At a recent MIT/Lincoln Labs 2017 Beaver Works Summer Institute Seminar, Ariel Anders gave a lecture on visual servoing control systems with regards to mobile robot navigation. Looky here: Background […]
At a recent MIT/Lincoln Labs 2017 Beaver Works Summer Institute Seminar, Ariel Anders gave a lecture on route planning with regards to mobile robot navigation. Looky here: Background There are […]
This article marks the start of the prototype RACECAR/J build. RACECAR/J is an 1/10 scale autonomous vehicle. First up, preparing the chassis. Looky here: Background This is the third hardware […]
Reader Fikri asked: Now, I’ve been a while trying to understand RACECAR/J and other similar project out there. Please correct me if my understanding is way off. So, there are […]
After finishing the installation of the ROS packages on the Jetson RACECAR, we need to program the VESC, an electronic speed controller, for use in the Jetson RACECAR. Looky here: […]

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