JetsonHacks

Developing on NVIDIA® Jetson™ for AI on the Edge

Articles

Jetson TX2 Kernel
Note: This article has been superseded. Please see: Build Kernel and Modules – NVIDIA Jetson TX2 In this article, we cover building the kernel and modules for the NVIDIA Jetson […]
Today NVIDIA released JetPack 3.1 which introduces L4T 28.1 with production support for both the NVIDIA Jetson TX1 and Jetson TX2 Development Kits. Also new is TensorRT 2.1, cuDNN 6.0 […]
This article marks the start of the prototype RACECAR/J build. RACECAR/J is an 1/10 scale autonomous vehicle. First up, preparing the chassis. Looky here: Background This is the third hardware […]
UPDATE: The company Scanse.io which produced the Scanse Sweep Scanner has ceased operations as of May, 2018. This article remains here for reference purposes. The newly introduced Scanse Sweep Scanner […]
Reader Fikri asked: Now, I’ve been a while trying to understand RACECAR/J and other similar project out there. Please correct me if my understanding is way off. So, there are […]
After finishing the installation of the ROS packages on the Jetson RACECAR, we need to program the VESC, an electronic speed controller, for use in the Jetson RACECAR. Looky here: […]
In part one of the RACECAR software install, we set the stage. In this article, we install the RACECAR packages. Looky here: Background One of the packages that is installed […]
The software install for the Jetson RACECAR is a multi-step process. Looky here: Background There are a couple of different ways to install the software for the Jetson RACECAR. The […]
After putting together the lower platform of the Jetson RACECAR, the next step is to assemble the upper platform. Looky here: Stiffening the Springs With the addition of the extra […]
Time to put the lower platform together and do a test fit. Looky here: Lower Platform Build The lower platform consists of four major components: VESC – Electronic Speed Controller […]

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