Developing on NVIDIA® Jetson™ for AI on the Edge

Category: Gstreamer

The new “In Practice” series takes an in depth look on how to work with the Jetson with developer tools and external hardware. In this article we are working with […]
A while back, we wrote a Python software sketch that implements a GUI for inspecting GStreamer plugins and features. Let’s revisit the code, and clean it up! Looky here: Introduction […]
Introduction GStreamer is useful for handling media components on the NVIDIA Jetsons. This is the main way to handle video sources, such as cameras and video files. It’s nice to […]
Building OpenCV 4 with CUDA support on the NVIDIA Jetson Nano Developer Kit can be a bit of a chore. Here’s some help. Looky here: Background In an earlier article, […]
In order to get access to cameras using OpenCV on the NVIDIA Jetson AGX Xavier, you need to build the library from source. Looky here: Background Using JetPack 4.1, you […]
In a previous entry, we discussed how to preview webcams. In this article, we’ll discuss a Server which saves both video and audio to a file, and streams video over […]
The NVIDIA Jetson TK1 uses Gstreamer as its official multi-media interface. In previous entries we’ve installed two webcams, a Microsoft LifeCam Studio and a Logitech c920. There are several longer […]


Some links here are affiliate links. If you purchase through these links I will receive a small commission at no additional cost to you. As an Amazon Associate, I earn from qualifying purchases.

Books, Ideas & Other Curiosities