The new “In Practice” series takes an in depth look on how to work with the Jetson with developer tools and external hardware. In this article we are working with […]
A while back, we wrote a Python software sketch that implements a GUI for inspecting GStreamer plugins and features. Let’s revisit the code, and clean it up! Looky here: Introduction […]
Introduction GStreamer is useful for handling media components on the NVIDIA Jetsons. This is the main way to handle video sources, such as cameras and video files. It’s nice to […]
Building OpenCV 4 with CUDA support on the NVIDIA Jetson Nano Developer Kit can be a bit of a chore. Here’s some help. Looky here: Background In an earlier article, […]
In order to get access to cameras using OpenCV on the NVIDIA Jetson AGX Xavier, you need to build the library from source. Looky here: Background Using JetPack 4.1, you […]
In a previous entry, we discussed how to preview webcams. In this article, we’ll discuss a Server which saves both video and audio to a file, and streams video over […]
The NVIDIA Jetson TK1 uses Gstreamer as its official multi-media interface. In previous entries we’ve installed two webcams, a Microsoft LifeCam Studio and a Logitech c920. There are several longer […]
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